Info: '•Player Cash: Amount of cash major players receive in build phase.'
8:
Bounds: x1=188, y1=48, x2=332, y2=64
Type: 16
Info: ''
9:
Bounds: x1=188, y1=76, x2=332, y2=92
Type: 16
Info: ''
10:
Bounds: x1=188, y1=104, x2=332, y2=120
Type: 16
Info: ''
11:
Bounds: x1=12, y1=216, x2=344, y2=248
Type: -120
Info: '•Bonus Cash: Amount of cash major players receive on first Orders phase.'
12:
Bounds: x1=12, y1=252, x2=344, y2=284
Type: -120
Info: '•Neutral Fund Modifer: Amount the starting funds are divided for neutral countries.'
13:
Bounds: x1=4, y1=132, x2=336, y2=180
Type: -120
Info: 'Allows you to change the scenario starting funds base value, before the economy modifier is applied.'
DITL_9001.txt
Items: (3 entries)
0:
Bounds: x1=292, y1=76, x2=360, y2=96
Type: 4
Info: 'OK'
1:
Bounds: x1=56, y1=8, x2=364, y2=64
Type: -120
Info: 'You have been defeated. You own no hexes, no cities, and you have no army to speak of.'
2:
Bounds: x1=8, y1=10, x2=40, y2=42
Type: -96
Info: ' '
DITL_9000.txt
Items: (3 entries)
0:
Bounds: x1=292, y1=76, x2=360, y2=96
Type: 4
Info: 'OK'
1:
Bounds: x1=56, y1=8, x2=364, y2=64
Type: -120
Info: 'Congratulations! You have won the game. You own all hexes, all cities, and the enemy has no army left.'
2:
Bounds: x1=8, y1=10, x2=40, y2=42
Type: -96
Info: ' '
DITL_7693.txt
Items: (7 entries)
0:
Bounds: x1=292, y1=176, x2=360, y2=196
Type: 4
Info: 'Main'
1:
Bounds: x1=72, y1=176, x2=136, y2=196
Type: 4
Info: 'Cancel'
2:
Bounds: x1=188, y1=176, x2=268, y2=196
Type: 4
Info: 'Strategic'
3:
Bounds: x1=68, y1=8, x2=308, y2=28
Type: -120
Info: 'Which map would you like to print?'
4:
Bounds: x1=12, y1=12, x2=44, y2=44
Type: -96
Info: ' '
5:
Bounds: x1=68, y1=28, x2=368, y2=80
Type: -120
Info: '• Remember to save before printing!• Only the visible area of the chosen map window will be printed.'
6:
Bounds: x1=68, y1=80, x2=364, y2=164
Type: -120
Info: '• For best results with a black and white printer, save your game and start Onslaught with your screen set to black and white. Then try printing again.'
DITL_6520_Map Parameters.txt
Items: (21 entries)
0:
Bounds: x1=271, y1=370, x2=329, y2=390
Type: 4
Info: 'OK'
1:
Bounds: x1=196, y1=370, x2=254, y2=390
Type: 4
Info: 'Cancel'
2:
Bounds: x1=148, y1=30, x2=172, y2=47
Type: -112
Info: '4'
3:
Bounds: x1=8, y1=64, x2=208, y2=89
Type: 0
Info: ''
4:
Bounds: x1=8, y1=92, x2=208, y2=116
Type: 0
Info: ''
5:
Bounds: x1=236, y1=32, x2=334, y2=50
Type: 5
Info: 'Player 2 AI'
6:
Bounds: x1=236, y1=56, x2=334, y2=74
Type: 5
Info: 'Player 1 AI'
7:
Bounds: x1=236, y1=76, x2=328, y2=92
Type: 5
Info: 'Gen Roads'
8:
Bounds: x1=6, y1=270, x2=168, y2=289
Type: 0
Info: ''
9:
Bounds: x1=169, y1=270, x2=331, y2=289
Type: 0
Info: ''
10:
Bounds: x1=6, y1=319, x2=168, y2=338
Type: 0
Info: ''
11:
Bounds: x1=169, y1=319, x2=331, y2=338
Type: 0
Info: ''
12:
Bounds: x1=6, y1=370, x2=168, y2=389
Type: 0
Info: ''
13:
Bounds: x1=72, y1=5, x2=261, y2=21
Type: -120
Info: 'Map Generation Parameters'
14:
Bounds: x1=11, y1=30, x2=137, y2=46
Type: -120
Info: 'Neutral Nations'
15:
Bounds: x1=53, y1=245, x2=108, y2=260
Type: -120
Info: 'Forest'
16:
Bounds: x1=205, y1=245, x2=260, y2=260
Type: -120
Info: 'River'
17:
Bounds: x1=33, y1=295, x2=108, y2=311
Type: -120
Info: 'Mountains'
18:
Bounds: x1=200, y1=295, x2=258, y2=311
Type: -120
Info: 'Deserts'
19:
Bounds: x1=53, y1=345, x2=97, y2=360
Type: -120
Info: 'Beach'
20:
Bounds: x1=8, y1=124, x2=332, y2=224
Type: -120
Info: ''
DITL_6060.txt
Items: (4 entries)
0:
Bounds: x1=244, y1=64, x2=312, y2=84
Type: 4
Info: 'OK'
1:
Bounds: x1=156, y1=64, x2=220, y2=84
Type: 4
Info: 'Cancel'
2:
Bounds: x1=72, y1=12, x2=319, y2=48
Type: -120
Info: 'Are you sure you want to end your turn now?'
3:
Bounds: x1=16, y1=12, x2=48, y2=44
Type: -96
Info: ' '
DITL_1000_Save Template.txt
Items: (4 entries)
0:
Bounds: x1=256, y1=76, x2=324, y2=96
Type: 4
Info: 'OK'
1:
Bounds: x1=176, y1=76, x2=240, y2=96
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=32, x2=328, y2=48
Type: 16
Info: '^0'
3:
Bounds: x1=4, y1=8, x2=328, y2=24
Type: -120
Info: 'Save Unit Template As:'
DITL_993_Preferences.txt
Items: (16 entries)
0:
Bounds: x1=216, y1=263, x2=274, y2=283
Type: 4
Info: 'OK'
1:
Bounds: x1=140, y1=263, x2=198, y2=283
Type: 4
Info: 'Cancel'
2:
Bounds: x1=6, y1=41, x2=230, y2=57
Type: 5
Info: 'Sound Effects'
3:
Bounds: x1=6, y1=60, x2=230, y2=76
Type: 5
Info: 'Speak Some Messages'
4:
Bounds: x1=24, y1=298, x2=248, y2=314
Type: 5
Info: 'Auto-Check Show Battles'
5:
Bounds: x1=6, y1=78, x2=266, y2=98
Type: 5
Info: 'Check Hex Stacking When Dragging'
6:
Bounds: x1=6, y1=98, x2=210, y2=120
Type: 5
Info: 'Restore Default City Names'
7:
Bounds: x1=4, y1=308, x2=272, y2=328
Type: 5
Info: 'Optimize for RAM (otherwise Speed)'
8:
Bounds: x1=6, y1=120, x2=264, y2=141
Type: 5
Info: 'Show Damage In Option Pop-Up'
9:
Bounds: x1=6, y1=143, x2=278, y2=161
Type: 5
Info: 'Confirm End Turn'
10:
Bounds: x1=13, y1=209, x2=69, y2=228
Type: 6
Info: 'Slow'
11:
Bounds: x1=78, y1=210, x2=155, y2=228
Type: 6
Info: 'Medium'
12:
Bounds: x1=165, y1=210, x2=216, y2=228
Type: 6
Info: 'Fast'
13:
Bounds: x1=6, y1=10, x2=288, y2=28
Type: -120
Info: 'Onslaught™ Preferences'
14:
Bounds: x1=7, y1=190, x2=128, y2=206
Type: -120
Info: 'Animation Speed:'
15:
Bounds: x1=216, y1=263, x2=274, y2=283
Type: -128
Info: ''
DITL_969_Purchase.txt
Items: (6 entries)
0:
Bounds: x1=224, y1=144, x2=282, y2=164
Type: 4
Info: 'Buy It'
1:
Bounds: x1=136, y1=144, x2=194, y2=164
Type: 4
Info: 'Not Yet'
2:
Bounds: x1=44, y1=8, x2=280, y2=88
Type: -120
Info: '^2'
3:
Bounds: x1=44, y1=92, x2=280, y2=112
Type: -120
Info: 'Cash Left: ^0'
4:
Bounds: x1=8, y1=8, x2=40, y2=40
Type: -96
Info: ' '
5:
Bounds: x1=44, y1=116, x2=280, y2=136
Type: -120
Info: 'Cost: ^1'
DITL_669_Turn Switch.txt
Items: (3 entries)
0:
Bounds: x1=216, y1=68, x2=274, y2=88
Type: 4
Info: 'OK'
1:
Bounds: x1=46, y1=4, x2=276, y2=56
Type: -120
Info: '^0It is now your turn.'
2:
Bounds: x1=8, y1=8, x2=40, y2=40
Type: -96
Info: ' '
DITL_666_Registration.txt
Items: (8 entries)
0:
Bounds: x1=272, y1=248, x2=340, y2=268
Type: 4
Info: 'OK'
1:
Bounds: x1=200, y1=248, x2=264, y2=268
Type: 4
Info: 'Quit'
2:
Bounds: x1=8, y1=228, x2=192, y2=284
Type: -120
Info: 'Remember to send in your registration card to recieve your free updates!'
3:
Bounds: x1=8, y1=92, x2=340, y2=128
Type: -120
Info: 'Please enter the Onslaught serial number from your registration card:'
4:
Bounds: x1=8, y1=128, x2=332, y2=148
Type: -112
Info: ''
5:
Bounds: x1=8, y1=168, x2=336, y2=188
Type: -120
Info: 'Please enter your name:'
6:
Bounds: x1=8, y1=188, x2=332, y2=208
Type: -112
Info: ''
7:
Bounds: x1=8, y1=8, x2=320, y2=80
Type: -120
Info: 'Welcome To Onslaught!Thank you for purchasing this product. Please fill in the information below to complete your licensing agreement.'
DITL_505_DisplayMsg.txt
Items: (1 entries)
0:
Bounds: x1=10, y1=3, x2=290, y2=34
Type: -120
Info: '^0^1'
DITL_205_Save Before Quitting.txt
Items: (3 entries)
0:
Bounds: x1=288, y1=71, x2=348, y2=91
Type: 4
Info: 'Quit'
1:
Bounds: x1=215, y1=71, x2=275, y2=91
Type: 4
Info: 'Cancel'
2:
Bounds: x1=75, y1=10, x2=348, y2=58
Type: -120
Info: 'Are you sure you want to quit?'
DITL_204_Confirm Revert.txt
Items: (3 entries)
0:
Bounds: x1=280, y1=56, x2=340, y2=76
Type: 4
Info: 'Reset'
1:
Bounds: x1=208, y1=56, x2=268, y2=76
Type: 4
Info: 'Cancel'
2:
Bounds: x1=75, y1=10, x2=340, y2=44
Type: -120
Info: 'Are you sure you want to reset the guest?'
DITL_203_Confirm Revert.txt
Items: (3 entries)
0:
Bounds: x1=280, y1=56, x2=340, y2=76
Type: 4
Info: 'Revert'
1:
Bounds: x1=208, y1=56, x2=268, y2=76
Type: 4
Info: 'Cancel'
2:
Bounds: x1=75, y1=10, x2=340, y2=44
Type: -120
Info: 'Revert to the last saved version of “^0”?'
DITL_202_Save Before Quitting.txt
Items: (4 entries)
0:
Bounds: x1=288, y1=71, x2=348, y2=91
Type: 4
Info: 'Save'
1:
Bounds: x1=215, y1=71, x2=275, y2=91
Type: 4
Info: 'Cancel'
2:
Bounds: x1=75, y1=71, x2=159, y2=91
Type: 4
Info: 'Don’t Save'
3:
Bounds: x1=75, y1=10, x2=348, y2=58
Type: -120
Info: 'Save changes to the ^0 document “^1” before quitting?'
DITL_201_Save Before Closing.txt
Items: (4 entries)
0:
Bounds: x1=288, y1=71, x2=348, y2=91
Type: 4
Info: 'Save'
1:
Bounds: x1=215, y1=71, x2=275, y2=91
Type: 4
Info: 'Cancel'
2:
Bounds: x1=75, y1=71, x2=159, y2=91
Type: 4
Info: 'Don’t Save'
3:
Bounds: x1=75, y1=10, x2=348, y2=58
Type: -120
Info: 'Save changes to the ^0 document “^1” before closing?'
DITL_132_Msg.txt
Items: (6 entries)
0:
Bounds: x1=108, y1=260, x2=166, y2=280
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=44, x2=284, y2=192
Type: -120
Info: '^0'
2:
Bounds: x1=52, y1=4, x2=276, y2=40
Type: -120
Info: 'An important message from the creators of ^1™.'
3:
Bounds: x1=8, y1=4, x2=40, y2=36
Type: -96
Info: ' '
4:
Bounds: x1=8, y1=196, x2=272, y2=216
Type: -120
Info: '(Toolbox Code: ^2)'
5:
Bounds: x1=8, y1=216, x2=276, y2=236
Type: -120
Info: '(Internal Code: ^3)'
DITL_131_Msg.txt
Items: (4 entries)
0:
Bounds: x1=124, y1=172, x2=182, y2=192
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=48, x2=284, y2=164
Type: -120
Info: '^0'
2:
Bounds: x1=52, y1=4, x2=276, y2=40
Type: -120
Info: 'An important message from the creators of ^1™.'
3:
Bounds: x1=8, y1=4, x2=40, y2=36
Type: -96
Info: ' '
DITL_130_Msg.txt
Items: (4 entries)
0:
Bounds: x1=120, y1=172, x2=178, y2=192
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=40, x2=284, y2=164
Type: -120
Info: '^0'
2:
Bounds: x1=52, y1=4, x2=276, y2=40
Type: -120
Info: 'An important message from the creators of ^1™.'